
LEB coding platform’s purpose is to provide access to quality coding/software development education to children of age 5 to 16 years in the European countries (especially the UK). The end objective of the training on the platform is to develop the learners’ knowledge and skills tomake them ready for the future.
The primary mode of learning is online and learner-driven. The other actors like trainers, mentors and stakeholders, provide supplementary support to the learners in their learning process.
The platform provides personalized learning paths and flexibility to the learners so that they learn at their own time, pace, and place. The intent is to make learning interesting, inspiring and fun, besides being self-driven and flexible.
To do so, while self-motivation is a strong factor in learning, providing relevant nudges at the right times, the Learners (we prefer to address children as “learners” rather than as “students/kids”) can continue to learn and grow themselves. A sense of self-achievement would further propel them into a positive feedback loop. So, we want the Learners to continuously have curiosity while learning with the LEB Coding platform.
LEB Coding platform helps learners to learn about the workflow that developers use and take their coding skills to the subsequent level with simple interactive tasks and videos for every class, along with a wide variety of other learning tools. The curriculum will be designed in an interactive way making it very learner-friendly.
Our target audiences are Learners and schools. The access to them is either direct or via intermediaries (Government or Private schools or Community centers, etc.). If the access is direct, then the payment will be done by the parents. If it is via an Intermediary, then the payment to us is from them, while they will collect the fees from the parents/or offer them discounts.